lwc:motion_tracking:vive

  • setting up vive trackers without headset (or follow the steps below):
    • with /c/Program Files (x86)/Steam/steamapps/common/SteamVR/drivers/null/resources/settings/default.vrsettings
      • make a copy of the file so there's a backup in case of fire
      • change the third line of the file from "enable": false," to "enable": true,
    • with /c/Program Files (x86)/Steam/steamapps/common/SteamVR/resources/settings/default.vrsettings
      • make a copy of the file so there's a backup in case of fire
      • change line 20 from "requireHmd": true, to "requireHmd": false,
      • change line 21 from "forcedDriver": " ", to "forcedDriver": "null",
      • change line 44 from "activateMultipleDrivers": false, to "activateMultipleDrivers": true,
    • plugins: openxr, openxrvivetracker, livelink, livelinkxr
    • run unreal editor with -xrtrackingonly parameter
  • in the steamvr settings choose dashboard and turn everything off not sure this step is actually necessary
  • make sure steamvr is running and you have chosen the tracker roles before you open the UE5.3 project
  • open UE5.3 project, choose livelink etc.
  • lwc/motion_tracking/vive.txt
  • Last modified: 2024/02/09 20:23
  • by John Harrison